The Fortress. (OOC)
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The Fortress. (OOC)
This is where you will talk your banter and chat with the other players, please keep all OOC banter in this thread.
This is also where you should post your applications.
Here is the application skeleton you should use.
-Player's Name:
-Character's Name:
-Appearance:
-Weaponry: (If you have guns or other weapons, what are they?)
-Supplies: (Ammo, misc. stuff like money or cigarettes.)
-Personality:
-Bio:
We will use the dice roll system in this forum to determine combat rolls, luck rolls, loot rolls, etc.
This is also where you should post your applications.
Here is the application skeleton you should use.
-Player's Name:
-Character's Name:
-Appearance:
-Weaponry: (If you have guns or other weapons, what are they?)
-Supplies: (Ammo, misc. stuff like money or cigarettes.)
-Personality:
-Bio:
We will use the dice roll system in this forum to determine combat rolls, luck rolls, loot rolls, etc.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
It didn't get any applicants due to a lack of interest.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
Of course, as it only takes 1 player to get the ball rolling.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
@Mgalekgolo
What would you like me to explain?
Most of the necessary info is in the IC thread...
But the main goal is to keep most of the inhabitants of the Fortress alive, and maybe get life back to before outbreak condition.
And maybe rescue a few new ones.
@CW
Your app is accepted, now I'll begin writing up your intro.
Also, because your character used to be in the military, your weapons start with 90% durability... until you decide to use them.
Oh, and I'm going to try to draw up building diagrams as needed.
What would you like me to explain?
Most of the necessary info is in the IC thread...
But the main goal is to keep most of the inhabitants of the Fortress alive, and maybe get life back to before outbreak condition.
And maybe rescue a few new ones.
@CW
Your app is accepted, now I'll begin writing up your intro.
Also, because your character used to be in the military, your weapons start with 90% durability... until you decide to use them.
Oh, and I'm going to try to draw up building diagrams as needed.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
The two above apps have been accepted.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
Question: How much guns and ammunitions are left in the gun store?
Just need to know so I can plan out my next action.
Just need to know so I can plan out my next action.
Re: The Fortress. (OOC)
Well, I'm currently rolling with a What You See Is What You Get system... so nothing, even the upstairs has been stripped of usables.
Also, yesh guys, I'm on a 56kbps connection.... it'd be worse if the cache didn't work on this com.
OH, and the more RPers the merrier guys!
Also, yesh guys, I'm on a 56kbps connection.... it'd be worse if the cache didn't work on this com.
OH, and the more RPers the merrier guys!
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
Well lets limit this Rp to just us 4, untill ben becomes a little better and we get more people to actually join.
Zerogen14- Posts : 22
Join date : 2012-01-26
Re: The Fortress. (OOC)
Nah, I could handle the entire UNSC RPing if I dedicated enough time to it.
Also Keith, you should read before you post, Zero/CW is still out in the city looting, along with his group.
Not a one of them have gotten back yet.
Also Keith, you should read before you post, Zero/CW is still out in the city looting, along with his group.
Not a one of them have gotten back yet.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
I have already edited it. Well i do think that this RP should only have the people that it has now so that it doesnt make too much stress on u.
Zerogen14- Posts : 22
Join date : 2012-01-26
Re: The Fortress. (OOC)
Just so you know, it could be a loooooong time before CW/Zero gets back.
Like I said though, if I need help, I'll just get some extra minor DMs.
Like I said though, if I need help, I'll just get some extra minor DMs.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
ok well lets just make this one with just us 4 so that we get some practice and all. then we u DM another one u can do everything really quick.
And i dont care if it takes CW a long time i dont have anything to do unless u want me to do something about Brandon when he comes back
And i dont care if it takes CW a long time i dont have anything to do unless u want me to do something about Brandon when he comes back
Zerogen14- Posts : 22
Join date : 2012-01-26
Re: The Fortress. (OOC)
You can help the returning Group B and began reinforcing the settlement defense.
Maybe take over Dena Hendren's job as leader when she show signs of poor management skills.
Maybe take over Dena Hendren's job as leader when she show signs of poor management skills.
Re: The Fortress. (OOC)
Maybe thats what i can ask the group when they come back, and all.
LOL Dena is a bad manager
LOL Dena is a bad manager
Zerogen14- Posts : 22
Join date : 2012-01-26
Re: The Fortress. (OOC)
ben, Zero was aiming to knock down the escaping raider, not Arytom.
xD
Zero didn't get to see Arytom since he can't see him from the outside. He's most probably in cover.
xD
Zero didn't get to see Arytom since he can't see him from the outside. He's most probably in cover.
Re: The Fortress. (OOC)
lol, another derp moment, I'll fix it.
Fixed now.
Fixed now.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
ben, I am assuming there is a high possibility that the survivors are very sparse in medical supplies.
Can you prepare a scenario for a supply run trip?
If Arytom is very badly injured and needed medical treatment ASAP, Zero might go on a very risky trip at night.
One more thing. Can you list down the stuff Zero managed to salvage from his fallen units during the last defensive battle?
Can you prepare a scenario for a supply run trip?
If Arytom is very badly injured and needed medical treatment ASAP, Zero might go on a very risky trip at night.
One more thing. Can you list down the stuff Zero managed to salvage from his fallen units during the last defensive battle?
Re: The Fortress. (OOC)
@Mgalek
App accepted, I'll write up your intro in a bit.
@CW
But of course they're low on supplies, they might be able to get the bleeding stopped if they're lucky, but that arm is gonna need proper treatment to prevent infections and other nasty things...
You looted this from the gun store.
You avoided your first encounter with the zombies, you KOed the raider and got this...
And your group headed home didn't need a defensive roll or action because the Fort was literally less than three blocks away.
App accepted, I'll write up your intro in a bit.
@CW
But of course they're low on supplies, they might be able to get the bleeding stopped if they're lucky, but that arm is gonna need proper treatment to prevent infections and other nasty things...
You looted this from the gun store.
- Spoiler:
- 3x handguns (Luger, Glock, USP)
1x M1 Garand
1x M21
2x Winchester 1300
1x Claymore broadsword
1x bullet-proof Kevlar vest
4x rucksacks
2x backpacks
1x military-grade spotlight that runs on batteries
2x large batteries
5x cans of food
326 9mm handgun rounds
55 .45 handgun rounds
30x twenty gauge shotgun shells
You avoided your first encounter with the zombies, you KOed the raider and got this...
- Spoiler:
- 3x Red Wine
4x Mixed Nuts
1x damaged Sega-20
And your group headed home didn't need a defensive roll or action because the Fort was literally less than three blocks away.
ben333- Posts : 127
Join date : 2012-01-25
Re: The Fortress. (OOC)
lol I hope Arytom won't get an amputation for his arm considering how much it have been shot up by high caliber rounds.
Re: The Fortress. (OOC)
Well, considering it was shot up by 7.5mm rifle rounds, and a few shotgun shells, I unno what I'm going to have to do.
Maybe a cyborg arm?
Maybe a cyborg arm?
ben333- Posts : 127
Join date : 2012-01-25
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